Class OutputNode
Inheritance
System.Object
OutputNode
Assembly: Mixture.Runtime.dll
Syntax
[Serializable]
public class OutputNode : MixtureNode, IUseCustomRenderTextureProcessing
Fields
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outputTextureSettings
Declaration
[SerializeField]
[HideInInspector]
public List<OutputTextureSettings> outputTextureSettings
Field Value
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uniqueMessages
Declaration
[NonSerialized]
protected HashSet<string> uniqueMessages
Field Value
Type |
Description |
System.Collections.Generic.HashSet<System.String> |
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Properties
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defaultRTSettings
Declaration
protected override MixtureRTSettings defaultRTSettings { get; }
Property Value
Overrides
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mainOutput
Declaration
public OutputTextureSettings mainOutput { get; }
Property Value
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name
Declaration
public override string name { get; }
Property Value
Type |
Description |
System.String |
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nodeWidth
Declaration
public override float nodeWidth { get; }
Property Value
Type |
Description |
System.Single |
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Overrides
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previewTexture
Declaration
public override Texture previewTexture { get; }
Property Value
Type |
Description |
UnityEngine.Texture |
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Overrides
Methods
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AddTextureOutput(OutputTextureSettings.Preset)
Declaration
public OutputTextureSettings AddTextureOutput(OutputTextureSettings.Preset preset)
Parameters
Returns
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AssignSubTextures(List<SerializableEdge>)
Declaration
protected void AssignSubTextures(List<SerializableEdge> edges)
Parameters
Type |
Name |
Description |
System.Collections.Generic.List<SerializableEdge> |
edges |
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CanResetPort(NodePort)
Declaration
protected override bool CanResetPort(NodePort port)
Parameters
Type |
Name |
Description |
NodePort |
port |
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Returns
Type |
Description |
System.Boolean |
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ChangeOutputPortType(List<SerializableEdge>)
Declaration
protected IEnumerable<PortData> ChangeOutputPortType(List<SerializableEdge> edges)
Parameters
Type |
Name |
Description |
System.Collections.Generic.List<SerializableEdge> |
edges |
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Returns
Type |
Description |
System.Collections.Generic.IEnumerable<PortData> |
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Disable()
Declaration
protected override void Disable()
Overrides
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Enable()
Declaration
protected override void Enable()
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GetCustomRenderTextures()
Declaration
public IEnumerable<CustomRenderTexture> GetCustomRenderTextures()
Returns
Type |
Description |
System.Collections.Generic.IEnumerable<UnityEngine.CustomRenderTexture> |
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ProcessNode(CommandBuffer)
Declaration
protected override bool ProcessNode(CommandBuffer cmd)
Parameters
Type |
Name |
Description |
UnityEngine.Rendering.CommandBuffer |
cmd |
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Returns
Type |
Description |
System.Boolean |
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Overrides
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RemoveTextureOutput(OutputTextureSettings)
Declaration
public void RemoveTextureOutput(OutputTextureSettings settings)
Parameters
Events
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onTempRenderTextureUpdated
Declaration
public event Action onTempRenderTextureUpdated
Event Type
Type |
Description |
System.Action |
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Implements