Show / Hide Table of Contents

Class OutputTextureSettings

Inheritance
System.Object
OutputTextureSettings
Namespace: Mixture
Assembly: Mixture.Runtime.dll
Syntax
[Serializable]
public class OutputTextureSettings

Fields

| Improve this Doc View Source

compressionFormat

Declaration
public TextureFormat compressionFormat
Field Value
Type Description
UnityEngine.TextureFormat
| Improve this Doc View Source

compressionQuality

Declaration
public MixtureCompressionQuality compressionQuality
Field Value
Type Description
MixtureCompressionQuality
| Improve this Doc View Source

conversionFormat

Declaration
public ConversionFormat conversionFormat
Field Value
Type Description
ConversionFormat
| Improve this Doc View Source

customMipMapShader

Declaration
public Shader customMipMapShader
Field Value
Type Description
UnityEngine.Shader
| Improve this Doc View Source

enableCompression

Declaration
public bool enableCompression
Field Value
Type Description
System.Boolean
| Improve this Doc View Source

enableConversion

Declaration
public bool enableConversion
Field Value
Type Description
System.Boolean
| Improve this Doc View Source

finalCopyMaterial

Declaration
public Material finalCopyMaterial
Field Value
Type Description
UnityEngine.Material
| Improve this Doc View Source

finalCopyRT

Declaration
[NonSerialized]
public CustomRenderTexture finalCopyRT
Field Value
Type Description
UnityEngine.CustomRenderTexture
| Improve this Doc View Source

hasMipMaps

Declaration
public bool hasMipMaps
Field Value
Type Description
System.Boolean
| Improve this Doc View Source

inputTexture

Declaration
public Texture inputTexture
Field Value
Type Description
UnityEngine.Texture
| Improve this Doc View Source

isMain

Declaration
public bool isMain
Field Value
Type Description
System.Boolean
| Improve this Doc View Source

mipMapPropertyBlock

Declaration
[NonSerialized]
public MaterialPropertyBlock mipMapPropertyBlock
Field Value
Type Description
UnityEngine.MaterialPropertyBlock
| Improve this Doc View Source

mipmapTempRT

Declaration
[NonSerialized]
public CustomRenderTexture mipmapTempRT
Field Value
Type Description
UnityEngine.CustomRenderTexture
| Improve this Doc View Source

name

Declaration
public string name
Field Value
Type Description
System.String

Properties

| Improve this Doc View Source

customMipMapMaterial

Declaration
public Material customMipMapMaterial { get; }
Property Value
Type Description
UnityEngine.Material

Methods

| Improve this Doc View Source

IsCompressionEnabled()

Declaration
public bool IsCompressionEnabled()
Returns
Type Description
System.Boolean
| Improve this Doc View Source

IsConversionEnabled()

Declaration
public bool IsConversionEnabled()
Returns
Type Description
System.Boolean
| Improve this Doc View Source

SetupPreset(OutputTextureSettings.Preset, Func<String, String>)

Declaration
public void SetupPreset(OutputTextureSettings.Preset preset, Func<string, string> getUniqueName)
Parameters
Type Name Description
OutputTextureSettings.Preset preset
System.Func<System.String, System.String> getUniqueName
  • Improve this Doc
  • View Source
Back to top Generated by DocFX