Class ExternalOutputNode
Inheritance
System.Object
ExternalOutputNode
Assembly: Mixture.Runtime.dll
Syntax
[Documentation("\r\nExport a texture from the graph, the texture can also be exported outside of unity.\r\n\r\nNote that for 2D textures, the file is exported either in png or exr depending on the current floating precision.\r\nFor 3D and Cube textures, the file is exported as a .asset and can be use in another Unity project.\r\n")]
[Serializable]
public class ExternalOutputNode : OutputNode, IUseCustomRenderTextureProcessing
Fields
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asset
Declaration
Field Value
Type |
Description |
UnityEngine.Texture |
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external2DOoutputType
Declaration
public ExternalOutputNode.External2DOutputType external2DOoutputType
Field Value
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Declaration
public ConversionFormat external3DFormat
Field Value
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externalOutputDimension
Declaration
public ExternalOutputNode.ExternalOutputDimension externalOutputDimension
Field Value
Properties
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defaultRTSettings
Declaration
protected override MixtureRTSettings defaultRTSettings { get; }
Property Value
Overrides
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hasSettings
Declaration
public override bool hasSettings { get; }
Property Value
Type |
Description |
System.Boolean |
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Overrides
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name
Declaration
public override string name { get; }
Property Value
Type |
Description |
System.String |
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Overrides
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previewTexture
Declaration
public override Texture previewTexture { get; }
Property Value
Type |
Description |
UnityEngine.Texture |
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Overrides
Methods
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Enable()
Declaration
protected override void Enable()
Overrides
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ProcessNode(CommandBuffer)
Declaration
protected override bool ProcessNode(CommandBuffer cmd)
Parameters
Type |
Name |
Description |
UnityEngine.Rendering.CommandBuffer |
cmd |
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Returns
Type |
Description |
System.Boolean |
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Overrides
Implements