Class SerializableEdge
Inheritance
System.Object
SerializableEdge
Implements
UnityEngine.ISerializationCallbackReceiver
Assembly: com.alelievr.NodeGraphProcessor.Runtime.dll
Syntax
[Serializable]
public class SerializableEdge : ISerializationCallbackReceiver
Fields
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GUID
Declaration
Field Value
Type |
Description |
System.String |
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Declaration
public string inputFieldName
Field Value
Type |
Description |
System.String |
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Declaration
[NonSerialized]
public BaseNode inputNode
Field Value
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Declaration
[NonSerialized]
public NodePort inputPort
Field Value
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Declaration
public string inputPortIdentifier
Field Value
Type |
Description |
System.String |
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outputFieldName
Declaration
public string outputFieldName
Field Value
Type |
Description |
System.String |
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outputNode
Declaration
[NonSerialized]
public BaseNode outputNode
Field Value
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outputPort
Declaration
[NonSerialized]
public NodePort outputPort
Field Value
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outputPortIdentifier
Declaration
public string outputPortIdentifier
Field Value
Type |
Description |
System.String |
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passThroughBuffer
Declaration
[NonSerialized]
public object passThroughBuffer
Field Value
Type |
Description |
System.Object |
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Methods
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CreateNewEdge(BaseGraph, NodePort, NodePort)
Declaration
public static SerializableEdge CreateNewEdge(BaseGraph graph, NodePort inputPort, NodePort outputPort)
Parameters
Returns
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Deserialize()
Declaration
public void Deserialize()
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OnAfterDeserialize()
Declaration
public void OnAfterDeserialize()
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OnBeforeSerialize()
Declaration
public void OnBeforeSerialize()
Implements
UnityEngine.ISerializationCallbackReceiver