Class MixtureGraphProcessor
Inheritance
System.Object
MixtureGraphProcessor
Implements
System.IDisposable
Assembly: Mixture.Runtime.dll
Syntax
public class MixtureGraphProcessor : BaseGraphProcessor, IDisposable
Constructors
|
Improve this Doc
View Source
MixtureGraphProcessor(BaseGraph)
Declaration
public MixtureGraphProcessor(BaseGraph graph)
Parameters
| Type |
Name |
Description |
| BaseGraph |
graph |
|
Properties
|
Improve this Doc
View Source
info
Declaration
public ComputeOrderInfo info { get; }
Property Value
Methods
|
Improve this Doc
View Source
AddGPUAndCPUBarrier(CommandBuffer)
Declaration
public static void AddGPUAndCPUBarrier(CommandBuffer currentCmd)
Parameters
| Type |
Name |
Description |
| UnityEngine.Rendering.CommandBuffer |
currentCmd |
|
|
Improve this Doc
View Source
Dispose()
Declaration
|
Improve this Doc
View Source
Finalize()
Declaration
protected void Finalize()
|
Improve this Doc
View Source
GetNodeDependencies(BaseNode)
Declaration
public List<BaseNode> GetNodeDependencies(BaseNode node)
Parameters
| Type |
Name |
Description |
| BaseNode |
node |
|
Returns
| Type |
Description |
| System.Collections.Generic.List<BaseNode> |
|
|
Improve this Doc
View Source
GetOrCreate(MixtureGraph)
Declaration
public static MixtureGraphProcessor GetOrCreate(MixtureGraph graph)
Parameters
Returns
|
Improve this Doc
View Source
Run()
Declaration
public override void Run()
|
Improve this Doc
View Source
RunOnce(MixtureGraph)
Declaration
public static void RunOnce(MixtureGraph graph)
Parameters
|
Improve this Doc
View Source
UpdateComputeOrder()
Declaration
public override void UpdateComputeOrder()
Implements
System.IDisposable