Class HDRPDetailCombine
Inheritance
System.Object
HDRPDetailCombine
Assembly: Mixture.Runtime.dll
Syntax
[Documentation("\r\nGenerates an HDRP detail map by combining the desaturated albedo, normal and smoothness maps.\r\nSee [HDRP Detail Map Documentation](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/index.html?subfolder=/manual/Mask-Map-and-Detail-Map.html for more information)\r\n")]
[Serializable]
public class HDRPDetailCombine : FixedShaderNode, IUseCustomRenderTextureProcessing
Properties
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defaultRTSettings
Declaration
protected override MixtureRTSettings defaultRTSettings { get; }
Property Value
Overrides
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displayMaterialInspector
Declaration
public override bool displayMaterialInspector { get; }
Property Value
Type |
Description |
System.Boolean |
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filteredOutProperties
Declaration
protected override IEnumerable<string> filteredOutProperties { get; }
Property Value
Type |
Description |
System.Collections.Generic.IEnumerable<System.String> |
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Overrides
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name
Declaration
public override string name { get; }
Property Value
Type |
Description |
System.String |
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Overrides
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shaderName
Declaration
public override string shaderName { get; }
Property Value
Type |
Description |
System.String |
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supportedDimensions
Declaration
public override List<OutputDimension> supportedDimensions { get; }
Property Value
Overrides
Implements