Class DirectionalBlur
Inheritance
System.Object
DirectionalBlur
Assembly: Mixture.Runtime.dll
Syntax
[Documentation("\r\nBlur the input texture using a Gaussian filter in the specified direction.\r\n\r\nNote that the kernbel uses a fixed number of 32 samples, for high blur radius you may need to use two directional blur nodes.\r\n")]
[Serializable]
public class DirectionalBlur : FixedShaderNode, IUseCustomRenderTextureProcessing
Properties
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displayMaterialInspector
Declaration
public override bool displayMaterialInspector { get; }
Property Value
Type |
Description |
System.Boolean |
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Overrides
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name
Declaration
public override string name { get; }
Property Value
Type |
Description |
System.String |
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Overrides
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shaderName
Declaration
public override string shaderName { get; }
Property Value
Type |
Description |
System.String |
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Overrides
Implements