Class VectorMulNode
Inheritance
System.Object
VectorMulNode
Assembly: Mixture.Runtime.dll
Syntax
[Documentation("\r\nPerform a multiplication between a and b vectors.\r\n")]
[Serializable]
public class VectorMulNode : MixtureNode
Fields
|
Improve this Doc
View Source
a
Declaration
Field Value
Type |
Description |
UnityEngine.Vector4 |
|
|
Improve this Doc
View Source
b
Declaration
Field Value
Type |
Description |
UnityEngine.Vector4 |
|
|
Improve this Doc
View Source
o
Declaration
Field Value
Type |
Description |
UnityEngine.Vector4 |
|
Properties
|
Improve this Doc
View Source
hasSettings
Declaration
public override bool hasSettings { get; }
Property Value
Type |
Description |
System.Boolean |
|
Overrides
|
Improve this Doc
View Source
name
Declaration
public override string name { get; }
Property Value
Type |
Description |
System.String |
|
|
Improve this Doc
View Source
nodeWidth
Declaration
public override float nodeWidth { get; }
Property Value
Type |
Description |
System.Single |
|
Overrides
|
Improve this Doc
View Source
showDefaultInspector
Declaration
public override bool showDefaultInspector { get; }
Property Value
Type |
Description |
System.Boolean |
|
Overrides
Methods
|
Improve this Doc
View Source
ProcessNode(CommandBuffer)
Declaration
protected override bool ProcessNode(CommandBuffer cmd)
Parameters
Type |
Name |
Description |
UnityEngine.Rendering.CommandBuffer |
cmd |
|
Returns
Type |
Description |
System.Boolean |
|
Overrides