Show / Hide Table of Contents

Class TimeNode

Inheritance
System.Object
MixtureNode
TimeNode
Inherited Members
MixtureNode.graph
MixtureNode.rtSettings
MixtureNode.defaultRTSettings
MixtureNode.previewTexture
MixtureNode.hasPreview
MixtureNode.supportedDimensions
MixtureNode.defaultPreviewChannels
MixtureNode.showDefaultInspector
MixtureNode.showPreviewExposure
MixtureNode.isPreviewCollapsed
MixtureNode.onSettingsChanged
MixtureNode.beforeProcessSetup
MixtureNode.afterProcessCleanup
MixtureNode.showControlsOnHover
MixtureNode.needsInspector
MixtureNode.temporaryMaterials
MixtureNode.previewMode
MixtureNode.previewMip
MixtureNode.previewVisible
MixtureNode.previewEV100
MixtureNode.previewSlice
MixtureNode.isPinned
MixtureNode.recorder
MixtureNode.OnNodeCreated()
MixtureNode.UpdateTempRenderTexture(CustomRenderTexture, Boolean, Boolean, CustomRenderTextureUpdateMode, Boolean)
MixtureNode.GetTempTextureDimension()
MixtureNode.OnProcess(CommandBuffer)
MixtureNode.Process()
MixtureNode.RemoveObjectFromGraph(Object)
MixtureNode.GetPropertyType(Shader, Int32)
MixtureNode.GetMaterialPortDatas(Material)
MixtureNode.AssignMaterialPropertiesFromEdges(List<SerializableEdge>, Material)
MixtureNode.OnSettingsChanged()
MixtureNode.GetDefaultMaterial(Material)
MixtureNode.ResetMaterialPropertyToDefault(Material, String)
MixtureNode.GetTempMaterial(String)
MixtureNode.Disable()
Namespace: Mixture
Assembly: Mixture.Runtime.dll
Syntax
[Documentation("\r\nOutput multiple time related values.\r\n\r\nThis node can be used in a realtime graph for time based effects.\r\n")]
[Serializable]
public class TimeNode : MixtureNode

Fields

| Improve this Doc View Source

cosTime

Declaration
[NonSerialized]
public float cosTime
Field Value
Type Description
System.Single
| Improve this Doc View Source

deltaTime

Declaration
[NonSerialized]
public float deltaTime
Field Value
Type Description
System.Single
| Improve this Doc View Source

frameCount

Declaration
[NonSerialized]
public float frameCount
Field Value
Type Description
System.Single
| Improve this Doc View Source

sinTime

Declaration
[NonSerialized]
public float sinTime
Field Value
Type Description
System.Single
| Improve this Doc View Source

time

Declaration
[NonSerialized]
public float time
Field Value
Type Description
System.Single

Properties

| Improve this Doc View Source

hasSettings

Declaration
public override bool hasSettings { get; }
Property Value
Type Description
System.Boolean
Overrides
MixtureNode.hasSettings
| Improve this Doc View Source

name

Declaration
public override string name { get; }
Property Value
Type Description
System.String
| Improve this Doc View Source

nodeWidth

Declaration
public override float nodeWidth { get; }
Property Value
Type Description
System.Single
Overrides
MixtureNode.nodeWidth

Methods

| Improve this Doc View Source

ProcessNode(CommandBuffer)

Declaration
protected override bool ProcessNode(CommandBuffer cmd)
Parameters
Type Name Description
UnityEngine.Rendering.CommandBuffer cmd
Returns
Type Description
System.Boolean
Overrides
MixtureNode.ProcessNode(CommandBuffer)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX