Class IsoSurface
Inheritance
System.Object
IsoSurface
Assembly: Mixture.Runtime.dll
Syntax
[Documentation("\r\nTransform a 3D texture into a volume using an iso surface algorithm (Marching cubes currently).\r\n")]
[Serializable]
public class IsoSurface : ComputeShaderNode
Fields
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Declaration
Field Value
Type |
Description |
UnityEngine.Texture |
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output
Declaration
public MixtureMesh output
Field Value
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threshold
Declaration
Field Value
Type |
Description |
System.Single |
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Properties
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computeShaderResourcePath
Declaration
protected override string computeShaderResourcePath { get; }
Property Value
Type |
Description |
System.String |
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Overrides
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name
Declaration
public override string name { get; }
Property Value
Type |
Description |
System.String |
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Overrides
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previewTexture
Declaration
public override Texture previewTexture { get; }
Property Value
Type |
Description |
UnityEngine.Texture |
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Overrides
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showDefaultInspector
Declaration
public override bool showDefaultInspector { get; }
Property Value
Type |
Description |
System.Boolean |
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Overrides
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supportedDimensions
Declaration
public override List<OutputDimension> supportedDimensions { get; }
Property Value
Overrides
Methods
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ChangeOutputPortType(List<SerializableEdge>)
Declaration
protected IEnumerable<PortData> ChangeOutputPortType(List<SerializableEdge> edges)
Parameters
Type |
Name |
Description |
System.Collections.Generic.List<SerializableEdge> |
edges |
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Returns
Type |
Description |
System.Collections.Generic.IEnumerable<PortData> |
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Disable()
Declaration
protected override void Disable()
Overrides
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Enable()
Declaration
protected override void Enable()
Overrides
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ProcessNode(CommandBuffer)
Declaration
protected override bool ProcessNode(CommandBuffer cmd)
Parameters
Type |
Name |
Description |
UnityEngine.Rendering.CommandBuffer |
cmd |
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Returns
Type |
Description |
System.Boolean |
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Overrides