Class CurveNode
Inheritance
System.Object
CurveNode
Assembly: Mixture.Runtime.dll
Syntax
[Documentation("\r\nGenerate a texture based on curves, you can choose to have a different curve per channel with the Mode property.\r\nThis node is a great alternative to the gradient because it's not limited to 8 keys!\r\n\r\nNote that the internal texture resolution is 512x1 pixels and the format is 32 bit float per channel.\r\n")]
[Serializable]
public class CurveNode : MixtureNode
Fields
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alphaCurve
Declaration
public AnimationCurve alphaCurve
Field Value
Type |
Description |
UnityEngine.AnimationCurve |
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blueCurve
Declaration
public AnimationCurve blueCurve
Field Value
Type |
Description |
UnityEngine.AnimationCurve |
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greenCurve
Declaration
public AnimationCurve greenCurve
Field Value
Type |
Description |
UnityEngine.AnimationCurve |
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mode
Declaration
public CurveNode.CurveOutputMode mode
Field Value
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redCurve
Declaration
public AnimationCurve redCurve
Field Value
Type |
Description |
UnityEngine.AnimationCurve |
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texture
Declaration
Field Value
Type |
Description |
UnityEngine.Texture2D |
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Properties
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hasSettings
Declaration
public override bool hasSettings { get; }
Property Value
Type |
Description |
System.Boolean |
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Overrides
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name
Declaration
public override string name { get; }
Property Value
Type |
Description |
System.String |
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Methods
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Enable()
Declaration
protected override void Enable()
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UpdateTexture()
Declaration
public void UpdateTexture()