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Class AutoComputeShaderNode.ResourceDescriptor

Inheritance
System.Object
AutoComputeShaderNode.ResourceDescriptor
Namespace: Mixture
Assembly: Mixture.Runtime.dll
Syntax
[Serializable]
public class ResourceDescriptor

Fields

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allocatedBuffer

Declaration
[NonSerialized]
public ComputeBuffer allocatedBuffer
Field Value
Type Description
UnityEngine.ComputeBuffer
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allocatedTexture

Declaration
[NonSerialized]
public RenderTexture allocatedTexture
Field Value
Type Description
UnityEngine.RenderTexture
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autoAlloc

Declaration
public bool autoAlloc
Field Value
Type Description
System.Boolean
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bufferSize

Declaration
public int bufferSize
Field Value
Type Description
System.Int32
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bufferStride

Declaration
public int bufferStride
Field Value
Type Description
System.Int32
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propertyName

Declaration
public string propertyName
Field Value
Type Description
System.String
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sType

Declaration
public SerializableType sType
Field Value
Type Description
SerializableType
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textureAllocMode

Declaration
public AutoComputeShaderNode.TextureAllocMode textureAllocMode
Field Value
Type Description
AutoComputeShaderNode.TextureAllocMode
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textureCustomDepth

Declaration
public int textureCustomDepth
Field Value
Type Description
System.Int32
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textureCustomHeight

Declaration
public int textureCustomHeight
Field Value
Type Description
System.Int32
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textureCustomWidth

Declaration
public int textureCustomWidth
Field Value
Type Description
System.Int32
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