Show / Hide Table of Contents

Warp

Mixture.Warp

Inputs

Port Name Description
Input
Gradient
Intensity

Output

Port Name Description
Out

Description

Distort the input texture using a height map. Internally this node converts the height map into a normal map and use it to distort the UVs to sample the input texture.

Please note that this node only support Texture2D dimension(s).

  • Improve this Doc
Back to top Generated by DocFX