Warp

Inputs
| Port Name | Description |
|---|---|
| Input | |
| Gradient | |
| Intensity |
Output
| Port Name | Description |
|---|---|
| Out |
Description
Distort the input texture using a height map. Internally this node converts the height map into a normal map and use it to distort the UVs to sample the input texture.
Please note that this node only support Texture2D dimension(s).