Vector Field
Inputs
Port Name | Description |
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UV | |
Multiplier |
Output
Port Name | Description |
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Out |
Description
Generates a vector field using presets to achieve different patterns. The mode property is used to control the pattern to use for the vector field. Currently these patterns are implemented:
- Direction: generates an uniform vector field with a direction
- Circular: generates a vector field rotating around the middle of the texture
- Stripes: generates alternated stripes of direction vectors
- Turbulence: perlin noise based turbulence vector field.
This node works great in combination with the fluid simulation nodes.