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Vector Field

Mixture.VectorField

Inputs

Port Name Description
UV
Multiplier

Output

Port Name Description
Out

Description

Generates a vector field using presets to achieve different patterns. The mode property is used to control the pattern to use for the vector field. Currently these patterns are implemented:

  • Direction: generates an uniform vector field with a direction
  • Circular: generates a vector field rotating around the middle of the texture
  • Stripes: generates alternated stripes of direction vectors
  • Turbulence: perlin noise based turbulence vector field.

This node works great in combination with the fluid simulation nodes.

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