Remap
Inputs
Port Name | Description |
---|---|
Input | |
Map |
Output
Port Name | Description |
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Out |
Description
Remap a texture using another texture as map. You can choose to remap either from the Hue, Saturation, Value(brightness) or alpha of the input texture.
Note that for the map texture, you only need a texture of 1 pixel height, thus you can use the Gradient node as a remap value.