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Remap

Mixture.RemapNode

Inputs

Port Name Description
Input
Map

Output

Port Name Description
Out

Description

Remap a texture using another texture as map. You can choose to remap either from the Hue, Saturation, Value(brightness) or alpha of the input texture.

Note that for the map texture, you only need a texture of 1 pixel height, thus you can use the Gradient node as a remap value.

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