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Mesh To Maps

Mixture.MeshToMaps

Inputs

Port Name Description
mesh The mesh from where the attributes will be extracted

Output

Port Name Description
output

Description

This node allows to extract the information in a mesh and output it as a texture.

This process is done using the UV of the mesh to flatten it and output it's attribtues. You can select which mesh attribute you want to output with the Output Map field.

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