Div
Inputs
Port Name | Description |
---|---|
Source A | |
Source B | |
Value |
Output
Port Name | Description |
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Out |
Description
Divide one texture by another plus a constant value. The result is computed like this:
_Output = _SourceA / _SourceB / _Value
Port Name | Description |
---|---|
Source A | |
Source B | |
Value |
Port Name | Description |
---|---|
Out |
Divide one texture by another plus a constant value. The result is computed like this:
_Output = _SourceA / _SourceB / _Value